Magical spells in Shroud of the Avatar are divided into two categories: active spells (illustrated below in yellow) and innate spells (illustrated in white). Active spells are used by the player during combat to produce a desired effect (e.g. a fireball), whereas innate spells are constantly active and increase the effects of other skills or equipment (e.g. “buffs”).
Earth magic is concerned with physical attacks, stun effects, and crowd control.
Root: Lock someone in place
Stone Wall: Creates stone wall that blocks movement (can be attacked and destroyed)
Strength of Earth: Strength buff
Earth’s Embrace: Reduces damage taken but incurs movement penalty
Obsidian Arrow: Penetrating ranged attack
Earthquake: AoE stun + damage
Summon Earth Elemental: Summons Earth elemental
Sympathy of Stone: Increases damage resistance and damage absorption