Water Magic
Magical spells in Shroud of the Avatar are divided into two categories: active spells (illustrated below in yellow) and innate spells (illustrated in white). Active spells are used by the player during combat to produce a desired effect (e.g. a fireball), whereas innate spells are constantly active and increase the effects of other skills or equipment (e.g. “buffs”).
Water magic is concerned with freezing attacks, slowing targets, minor healing, and combating fire.
Active Water Spells
Innate Water Spells
Ice Fist: Touch ice attack
Ice Arrow: Ranged ice attack
Shield of Ice: Damage absorption + fire resistance
Ice field: AoE move speed debuff
Summon Ice elemental: Summons an ice elemental (does ice attacks)
Douse: Removes fire dots
Soothing rain: AoE Heal over time
Summon Water Elemental: summon Water Elemental (support pet with heals & buffs)
Ice Arrow: Ranged ice attack
Shield of Ice: Damage absorption + fire resistance
Ice field: AoE move speed debuff
Summon Ice elemental: Summons an ice elemental (does ice attacks)
Douse: Removes fire dots
Soothing rain: AoE Heal over time
Summon Water Elemental: summon Water Elemental (support pet with heals & buffs)
Icy Breath: Increases slowing effects of ice attacks
Blue Blooded: Increases Cold Resistance
Blue Blooded: Increases Cold Resistance